Select climbs with various difficulty but nothing at your max (at least 2-3 grades below max). Each climb will represent a hole on the golf course.
The aim is to get each climb done in the fewest moves possible… just like golf. As a group, decide on what is “Par” for each climb. But instead of golf “strokes”, you’re counting climbing “moves.
This will force a more dynamic climbing style, and elimination of holds from each bloc. Winner complete the course in the fewest moves. Loser buys the coffees.
Note - It is very important to warm up for this game, as it involves some intense movement. Hold types should not be too challenging (Tiny crimps) as this would increase chances of finger injuries.
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